Q3View_GetWorldToFrustumMatrixState
Only In
A Rendering Loop (11-July-97)Q3View_GetWorldToFrustumMatrixState
function at various times
outside my rendering loop. Sometimes the function returns what appears to be correct data,
while other times it seems to return garbage. Is this a bug?
Q3View_GetWorldToFrustumMatrixState
function may only be called from
inside a rendering loop.